Space Engineers

Space Engineers

[New version nearing completion] Laser Welders :: forget your welding problems!
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Mis à jour le : 2 avr. 2018 à 3h47

— Update:
— Laser Tools now have beam length maxed out by default
— Further improvements to welding and pulling code
— Support inventories are now updated in asynchonous fashion, this means that this process no longer occupies the game's main thread -> +40% to performance on average
— Public Debugging mode added (see description)
— Public Performance Debugging mode added
— Asynchronous Welding mode added ( highly experimental and disabled by default , see description on how to enable)

Mis à jour le : 2 avr. 2018 à 3h39

Mis à jour le : 1 avr. 2018 à 2h06

— Update:
— Redesigned pulling code
— Redesigned inventory support code
— Redesigned welding algorithm

Hopefully, the non-welding issue is now resolved. At least, welders now work for me in all test cases (projectors included). They still don't complain properly about missing components, investigating the issue.

Mis à jour le : 24 mars 2018 à 2h38

Mis à jour le : 24 mars 2018 à 1h01

Mis à jour le : 14 déc. 2017 à 2h23

— Update:
— Laser tools now refuse to pick up items if their inventories are >75% full.

Still investigating on why the welders sometimes stop working.

Mis à jour le : 1 déc. 2017 à 2h59

Mis à jour le : 1 déc. 2017 à 2h46

Mis à jour le : 30 nov. 2017 à 6h34

Mis à jour le : 19 nov. 2017 à 0h45