Space Engineers

Space Engineers

[New version nearing completion] Laser Welders :: forget your welding problems!
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更新: 2018年4月2日 @ 3時47分

— Update:
— Laser Tools now have beam length maxed out by default
— Further improvements to welding and pulling code
— Support inventories are now updated in asynchonous fashion, this means that this process no longer occupies the game's main thread -> +40% to performance on average
— Public Debugging mode added (see description)
— Public Performance Debugging mode added
— Asynchronous Welding mode added ( highly experimental and disabled by default , see description on how to enable)

更新: 2018年4月2日 @ 3時39分

更新: 2018年4月1日 @ 2時06分

— Update:
— Redesigned pulling code
— Redesigned inventory support code
— Redesigned welding algorithm

Hopefully, the non-welding issue is now resolved. At least, welders now work for me in all test cases (projectors included). They still don't complain properly about missing components, investigating the issue.

更新: 2018年3月24日 @ 2時38分

更新: 2018年3月24日 @ 1時01分

更新: 2017年12月14日 @ 2時23分

— Update:
— Laser tools now refuse to pick up items if their inventories are >75% full.

Still investigating on why the welders sometimes stop working.

更新: 2017年12月1日 @ 2時59分

更新: 2017年12月1日 @ 2時46分

更新: 2017年11月30日 @ 6時34分

更新: 2017年11月19日 @ 0時45分