Sid Meier's Civilization VI

Sid Meier's Civilization VI

Historic Speed
กำลังแสดง 1-10 จาก 50 รายการ
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อัปเดต: 21 มี.ค. 2019 @ 2: 36pm

อัปเดต: 1 มี.ค. 2019 @ 8: 12pm

Further edited climage change parameters.

อัปเดต: 20 ก.พ. 2019 @ 5: 32pm

Divided CO2 output of strategic resources by 3 to compensate for longer eras.
Slightly scaled back post-Medieval research costs to level prior to this update.

อัปเดต: 15 ก.พ. 2019 @ 5: 00am

Hotfix so that non-GS games will still work.

อัปเดต: 14 ก.พ. 2019 @ 8: 50pm

Further compatibility update for Gathering Storm.

อัปเดต: 14 ก.พ. 2019 @ 4: 59pm

Compatibility update for Gathering Storm. Other changes:
- Reorganized and optimized SQL
- Added a readjusted calendar (courtesy of Desucrate)
- Slightly slowed population growth
- Slightly reduced Science per citizen
- Slightly increased tech costs from Medieval era onward
- Lowered Road movement boosts (still higher than vanilla, just not as high as previously)

อัปเดต: 24 ธ.ค. 2018 @ 12: 45pm

Increased research cost penalty for techs and civics that are past the current game era. Adjusted in-game calendar.

อัปเดต: 2 ธ.ค. 2018 @ 5: 15am

อัปเดต: 25 พ.ย. 2018 @ 2: 37am

Tweaked in-game calendar. Slightly increased costs of Renaissance + later civics and technologies. Slightly reduced maximum length of eras from 120 turns to 115.

อัปเดต: 10 ก.ย. 2018 @ 2: 36pm

Altered the calendar.