Sid Meier's Civilization VI

Sid Meier's Civilization VI

Historic Speed
Zobrazuje se 1–10 z 50 položek
< 1  2  3  4  5 >
Aktualizace: 21. bře. 2019 v 14.36

Aktualizace: 1. bře. 2019 v 20.12

Further edited climage change parameters.

Aktualizace: 20. úno. 2019 v 17.32

Divided CO2 output of strategic resources by 3 to compensate for longer eras.
Slightly scaled back post-Medieval research costs to level prior to this update.

Aktualizace: 15. úno. 2019 v 5.00

Hotfix so that non-GS games will still work.

Aktualizace: 14. úno. 2019 v 20.50

Further compatibility update for Gathering Storm.

Aktualizace: 14. úno. 2019 v 16.59

Compatibility update for Gathering Storm. Other changes:
- Reorganized and optimized SQL
- Added a readjusted calendar (courtesy of Desucrate)
- Slightly slowed population growth
- Slightly reduced Science per citizen
- Slightly increased tech costs from Medieval era onward
- Lowered Road movement boosts (still higher than vanilla, just not as high as previously)

Aktualizace: 24. pro. 2018 v 12.45

Increased research cost penalty for techs and civics that are past the current game era. Adjusted in-game calendar.

Aktualizace: 2. pro. 2018 v 5.15

Aktualizace: 25. lis. 2018 v 2.37

Tweaked in-game calendar. Slightly increased costs of Renaissance + later civics and technologies. Slightly reduced maximum length of eras from 120 turns to 115.

Aktualizace: 10. zář. 2018 v 14.36

Altered the calendar.