Sid Meier's Civilization VI

Sid Meier's Civilization VI

Historic Speed
Näytetään 1–10 / 50
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Päivitys: 21.3.2019 klo 14.36

Päivitys: 1.3.2019 klo 20.12

Further edited climage change parameters.

Päivitys: 20.2.2019 klo 17.32

Divided CO2 output of strategic resources by 3 to compensate for longer eras.
Slightly scaled back post-Medieval research costs to level prior to this update.

Päivitys: 15.2.2019 klo 5.00

Hotfix so that non-GS games will still work.

Päivitys: 14.2.2019 klo 20.50

Further compatibility update for Gathering Storm.

Päivitys: 14.2.2019 klo 16.59

Compatibility update for Gathering Storm. Other changes:
- Reorganized and optimized SQL
- Added a readjusted calendar (courtesy of Desucrate)
- Slightly slowed population growth
- Slightly reduced Science per citizen
- Slightly increased tech costs from Medieval era onward
- Lowered Road movement boosts (still higher than vanilla, just not as high as previously)

Päivitys: 24.12.2018 klo 12.45

Increased research cost penalty for techs and civics that are past the current game era. Adjusted in-game calendar.

Päivitys: 2.12.2018 klo 5.15

Päivitys: 25.11.2018 klo 2.37

Tweaked in-game calendar. Slightly increased costs of Renaissance + later civics and technologies. Slightly reduced maximum length of eras from 120 turns to 115.

Päivitys: 10.9.2018 klo 14.36

Altered the calendar.