Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sukritact's Siam: Ramkhamhaeng
目前顯示第 11-20 項,共 26 項
< 1  2  3 >
更新:2018 年 2 月 15 日 @ 下午 3:07

Fixed issue where Floating Market model wasn't appearing while building a Market during the Classical era
Siam is less likely to spawn in the Desert near Floodplains.

更新:2018 年 2 月 15 日 @ 上午 1:34

Updated for Rise and Fall
The Thai Alphabet is not longer triggered by Espionage, Research Agreements, or Teammates.

更新:2017 年 12 月 12 日 @ 上午 10:25

Updated Floating Market Model
Updated Ramkhamhaeng's UA, gold reward is now ((iCost/10) + math.sqrt(10 * iCost)), used to be iCost * 0.33, where iCost is Tech/Civic cost

更新:2017 年 11 月 22 日 @ 上午 7:25

Normalised music volume

更新:2017 年 10 月 22 日 @ 上午 1:37

Fixed music issue playing against Siam.

更新:2017 年 10 月 20 日 @ 上午 9:17

Updated for Fall 2017 Patch:
Siam now uses the "Indonesian" City Style.
Siam now has a custom palace.



Siam's music should now be working properly with the latest patch.

更新:2017 年 8 月 24 日 @ 下午 12:28

更新:2017 年 8 月 24 日 @ 上午 11:47

Added animated leader
Added load order

更新:2017 年 7 月 31 日 @ 下午 9:53

更新:2017 年 7 月 29 日 @ 上午 3:13

Added Custom Music

Siam's Theme is ลาวดวงเดือน (Lao Duang Duen). There are four era variations.
Ancient Era
Medieval Era
Industrial Era
Atomic Era