Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sukritact's Siam: Ramkhamhaeng
Näytetään 11–20 / 26
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Päivitys: 15.2.2018 klo 15.07

Fixed issue where Floating Market model wasn't appearing while building a Market during the Classical era
Siam is less likely to spawn in the Desert near Floodplains.

Päivitys: 15.2.2018 klo 1.34

Updated for Rise and Fall
The Thai Alphabet is not longer triggered by Espionage, Research Agreements, or Teammates.

Päivitys: 12.12.2017 klo 10.25

Updated Floating Market Model
Updated Ramkhamhaeng's UA, gold reward is now ((iCost/10) + math.sqrt(10 * iCost)), used to be iCost * 0.33, where iCost is Tech/Civic cost

Päivitys: 22.11.2017 klo 7.25

Normalised music volume

Päivitys: 22.10.2017 klo 1.37

Fixed music issue playing against Siam.

Päivitys: 20.10.2017 klo 9.17

Updated for Fall 2017 Patch:
Siam now uses the "Indonesian" City Style.
Siam now has a custom palace.



Siam's music should now be working properly with the latest patch.

Päivitys: 24.8.2017 klo 12.28

Päivitys: 24.8.2017 klo 11.47

Added animated leader
Added load order

Päivitys: 31.7.2017 klo 21.53

Päivitys: 29.7.2017 klo 3.13

Added Custom Music

Siam's Theme is ลาวดวงเดือน (Lao Duang Duen). There are four era variations.
Ancient Era
Medieval Era
Industrial Era
Atomic Era