Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sukritact's Siam: Ramkhamhaeng
Viser 11-20 af 26 forekomster
< 1  2  3 >
Opdatering: 15. feb. 2018 kl. 15:07

Fixed issue where Floating Market model wasn't appearing while building a Market during the Classical era
Siam is less likely to spawn in the Desert near Floodplains.

Opdatering: 15. feb. 2018 kl. 1:34

Updated for Rise and Fall
The Thai Alphabet is not longer triggered by Espionage, Research Agreements, or Teammates.

Opdatering: 12. dec. 2017 kl. 10:25

Updated Floating Market Model
Updated Ramkhamhaeng's UA, gold reward is now ((iCost/10) + math.sqrt(10 * iCost)), used to be iCost * 0.33, where iCost is Tech/Civic cost

Opdatering: 22. nov. 2017 kl. 7:25

Normalised music volume

Opdatering: 22. okt. 2017 kl. 1:37

Fixed music issue playing against Siam.

Opdatering: 20. okt. 2017 kl. 9:17

Updated for Fall 2017 Patch:
Siam now uses the "Indonesian" City Style.
Siam now has a custom palace.



Siam's music should now be working properly with the latest patch.

Opdatering: 24. aug. 2017 kl. 12:28

Opdatering: 24. aug. 2017 kl. 11:47

Added animated leader
Added load order

Opdatering: 31. juli 2017 kl. 21:53

Opdatering: 29. juli 2017 kl. 3:13

Added Custom Music

Siam's Theme is ลาวดวงเดือน (Lao Duang Duen). There are four era variations.
Ancient Era
Medieval Era
Industrial Era
Atomic Era