Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sukritact's Siam: Ramkhamhaeng
11–20 из 26
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Обновление: 15 фев. 2018 г. в 15:07

Fixed issue where Floating Market model wasn't appearing while building a Market during the Classical era
Siam is less likely to spawn in the Desert near Floodplains.

Обновление: 15 фев. 2018 г. в 1:34

Updated for Rise and Fall
The Thai Alphabet is not longer triggered by Espionage, Research Agreements, or Teammates.

Обновление: 12 дек. 2017 г. в 10:25

Updated Floating Market Model
Updated Ramkhamhaeng's UA, gold reward is now ((iCost/10) + math.sqrt(10 * iCost)), used to be iCost * 0.33, where iCost is Tech/Civic cost

Обновление: 22 ноя. 2017 г. в 7:25

Normalised music volume

Обновление: 22 окт. 2017 г. в 1:37

Fixed music issue playing against Siam.

Обновление: 20 окт. 2017 г. в 9:17

Updated for Fall 2017 Patch:
Siam now uses the "Indonesian" City Style.
Siam now has a custom palace.



Siam's music should now be working properly with the latest patch.

Обновление: 24 авг. 2017 г. в 12:28

Обновление: 24 авг. 2017 г. в 11:47

Added animated leader
Added load order

Обновление: 31 июл. 2017 г. в 21:53

Обновление: 29 июл. 2017 г. в 3:13

Added Custom Music

Siam's Theme is ลาวดวงเดือน (Lao Duang Duen). There are four era variations.
Ancient Era
Medieval Era
Industrial Era
Atomic Era