The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Better Mimics
กำลังแสดง 1-8 จาก 8 รายการ
อัปเดต: 4 ก.พ. 2017 @ 7: 02am

Instead of deleting the old mimic with entity:Kill(), and turning it invisible so you can't see it, the mod now uses entity:Remove().
This basically means that the code is slightly tidier, and very, very slightly more efficient.

อัปเดต: 30 ม.ค. 2017 @ 11: 30am

อัปเดต: 30 ม.ค. 2017 @ 11: 28am

Instead of having 100 hitpoints on every floor, mimics now have 50 on Basement 1, gradually increasing to 330 on the chest/darkroom.

อัปเดต: 30 ม.ค. 2017 @ 10: 09am

The mimics are supposed to attack when the player did damage to it or got too close. I made the radius too big, so people thought it just attacked as soon as it spawned. I have decreased the radius, so that players can choose when they want to iniiate the fight.

อัปเดต: 30 ม.ค. 2017 @ 7: 50am

อัปเดต: 30 ม.ค. 2017 @ 7: 48am

อัปเดต: 29 ม.ค. 2017 @ 12: 22pm

อัปเดต: 29 ม.ค. 2017 @ 11: 44am