The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Better Mimics
Näytetään 1–8 / 8
Päivitys: 4.2.2017 klo 7.02

Instead of deleting the old mimic with entity:Kill(), and turning it invisible so you can't see it, the mod now uses entity:Remove().
This basically means that the code is slightly tidier, and very, very slightly more efficient.

Päivitys: 30.1.2017 klo 11.30

Päivitys: 30.1.2017 klo 11.28

Instead of having 100 hitpoints on every floor, mimics now have 50 on Basement 1, gradually increasing to 330 on the chest/darkroom.

Päivitys: 30.1.2017 klo 10.09

The mimics are supposed to attack when the player did damage to it or got too close. I made the radius too big, so people thought it just attacked as soon as it spawned. I have decreased the radius, so that players can choose when they want to iniiate the fight.

Päivitys: 30.1.2017 klo 7.50

Päivitys: 30.1.2017 klo 7.48

Päivitys: 29.1.2017 klo 12.22

Päivitys: 29.1.2017 klo 11.44