The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Better Mimics
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 4 feb 2017, 7:02

Instead of deleting the old mimic with entity:Kill(), and turning it invisible so you can't see it, the mod now uses entity:Remove().
This basically means that the code is slightly tidier, and very, very slightly more efficient.

Aggiornamento: 30 gen 2017, 11:30

Aggiornamento: 30 gen 2017, 11:28

Instead of having 100 hitpoints on every floor, mimics now have 50 on Basement 1, gradually increasing to 330 on the chest/darkroom.

Aggiornamento: 30 gen 2017, 10:09

The mimics are supposed to attack when the player did damage to it or got too close. I made the radius too big, so people thought it just attacked as soon as it spawned. I have decreased the radius, so that players can choose when they want to iniiate the fight.

Aggiornamento: 30 gen 2017, 7:50

Aggiornamento: 30 gen 2017, 7:48

Aggiornamento: 29 gen 2017, 12:22

Aggiornamento: 29 gen 2017, 11:44