The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Better Mimics
Viser 1–8 av 8 bidrag
Oppdatering: 4. feb. 2017 @ 7.02

Instead of deleting the old mimic with entity:Kill(), and turning it invisible so you can't see it, the mod now uses entity:Remove().
This basically means that the code is slightly tidier, and very, very slightly more efficient.

Oppdatering: 30. jan. 2017 @ 11.30

Oppdatering: 30. jan. 2017 @ 11.28

Instead of having 100 hitpoints on every floor, mimics now have 50 on Basement 1, gradually increasing to 330 on the chest/darkroom.

Oppdatering: 30. jan. 2017 @ 10.09

The mimics are supposed to attack when the player did damage to it or got too close. I made the radius too big, so people thought it just attacked as soon as it spawned. I have decreased the radius, so that players can choose when they want to iniiate the fight.

Oppdatering: 30. jan. 2017 @ 7.50

Oppdatering: 30. jan. 2017 @ 7.48

Oppdatering: 29. jan. 2017 @ 12.22

Oppdatering: 29. jan. 2017 @ 11.44