The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Better Mimics
Zobrazuje se 1–8 z 8 položek
Aktualizace: 4. úno. 2017 v 7.02

Instead of deleting the old mimic with entity:Kill(), and turning it invisible so you can't see it, the mod now uses entity:Remove().
This basically means that the code is slightly tidier, and very, very slightly more efficient.

Aktualizace: 30. led. 2017 v 11.30

Aktualizace: 30. led. 2017 v 11.28

Instead of having 100 hitpoints on every floor, mimics now have 50 on Basement 1, gradually increasing to 330 on the chest/darkroom.

Aktualizace: 30. led. 2017 v 10.09

The mimics are supposed to attack when the player did damage to it or got too close. I made the radius too big, so people thought it just attacked as soon as it spawned. I have decreased the radius, so that players can choose when they want to iniiate the fight.

Aktualizace: 30. led. 2017 v 7.50

Aktualizace: 30. led. 2017 v 7.48

Aktualizace: 29. led. 2017 v 12.22

Aktualizace: 29. led. 2017 v 11.44