The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Better Mimics
Mostrando 1-8 de 8 aportaciones
Actualización: 4 FEB 2017 a las 7:02

Instead of deleting the old mimic with entity:Kill(), and turning it invisible so you can't see it, the mod now uses entity:Remove().
This basically means that the code is slightly tidier, and very, very slightly more efficient.

Actualización: 30 ENE 2017 a las 11:30

Actualización: 30 ENE 2017 a las 11:28

Instead of having 100 hitpoints on every floor, mimics now have 50 on Basement 1, gradually increasing to 330 on the chest/darkroom.

Actualización: 30 ENE 2017 a las 10:09

The mimics are supposed to attack when the player did damage to it or got too close. I made the radius too big, so people thought it just attacked as soon as it spawned. I have decreased the radius, so that players can choose when they want to iniiate the fight.

Actualización: 30 ENE 2017 a las 7:50

Actualización: 30 ENE 2017 a las 7:48

Actualización: 29 ENE 2017 a las 12:22

Actualización: 29 ENE 2017 a las 11:44