The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Better Mimics
目前顯示第 1-8 項,共 8 項
更新:2017 年 2 月 4 日 @ 上午 7:02

Instead of deleting the old mimic with entity:Kill(), and turning it invisible so you can't see it, the mod now uses entity:Remove().
This basically means that the code is slightly tidier, and very, very slightly more efficient.

更新:2017 年 1 月 30 日 @ 上午 11:30

更新:2017 年 1 月 30 日 @ 上午 11:28

Instead of having 100 hitpoints on every floor, mimics now have 50 on Basement 1, gradually increasing to 330 on the chest/darkroom.

更新:2017 年 1 月 30 日 @ 上午 10:09

The mimics are supposed to attack when the player did damage to it or got too close. I made the radius too big, so people thought it just attacked as soon as it spawned. I have decreased the radius, so that players can choose when they want to iniiate the fight.

更新:2017 年 1 月 30 日 @ 上午 7:50

更新:2017 年 1 月 30 日 @ 上午 7:48

更新:2017 年 1 月 29 日 @ 下午 12:22

更新:2017 年 1 月 29 日 @ 上午 11:44