RimWorld

RimWorld

Deadly Weapon Tweaks
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Update: 11 Jul @ 7:21am

Tagged for 1.6

Update: 17 Apr, 2024 @ 7:59am

Tagged for 1.5. Seems to work fine, report any issues in comments.

Update: 20 Oct, 2022 @ 11:05am

Tagged for 1.4
Seems to work fine. Report any issues in the comments.

Update: 7 Aug, 2021 @ 9:43am

Compatibility patches for:
- RimForge
- FCP Makeshift Weapons Pack
- FCP Fallout New Vegas Lever Action Rifles
- Cybernetic Warfare and Special Weapons
- Medieval Overhaul

Update: 24 Jul, 2021 @ 12:07pm

All Vanilla Expanded mods have been patched except some custom patches done by one of their mods. Will patch that as well later.

Everything has been re-balanced.

I've also coded some software that helps me patch mods way faster so now you can expect patches way more often.

Report any inconsistencies or bugs or you have found.

Update: 22 Jul, 2021 @ 5:29am

Version 1.2 and older will now patch the speed the old way, without using Projectile Speed Booster.
Also removed Projectile Speed Booster from dependencies.

Update: 20 Jul, 2021 @ 4:11pm

Removed patching of projectile speed. Will rely on Projectile Speed Booster mod to change it.

Update: 16 Jul, 2021 @ 1:08pm

Fixed some values.
Vanilla Weapons Expanded - Makeshift support, although the mod doesn't work properly now.

Update: 13 Jul, 2021 @ 4:21pm

Updated for 1.3
Slight tweaks to multiple weapons.
Fixed shotgun armor penetration.

Update: 22 Sep, 2020 @ 7:33am

Gun Nut should get patched again.

Altered Carbon patch.