RimWorld
Deadly Weapon Tweaks
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Actualización: 11 JUL a las 7:21 a. m.
por Sozzky

Tagged for 1.6

Actualización: 17 ABR 2024 a las 7:59 a. m.
por Sozzky

Tagged for 1.5. Seems to work fine, report any issues in comments.

Actualización: 20 OCT 2022 a las 11:05 a. m.

Tagged for 1.4
Seems to work fine. Report any issues in the comments.

Actualización: 7 AGO 2021 a las 9:43 a. m.

Compatibility patches for:
- RimForge
- FCP Makeshift Weapons Pack
- FCP Fallout New Vegas Lever Action Rifles
- Cybernetic Warfare and Special Weapons
- Medieval Overhaul

Actualización: 24 JUL 2021 a las 12:07 p. m.

All Vanilla Expanded mods have been patched except some custom patches done by one of their mods. Will patch that as well later.

Everything has been re-balanced.

I've also coded some software that helps me patch mods way faster so now you can expect patches way more often.

Report any inconsistencies or bugs or you have found.

Actualización: 22 JUL 2021 a las 5:29 a. m.

Version 1.2 and older will now patch the speed the old way, without using Projectile Speed Booster.
Also removed Projectile Speed Booster from dependencies.

Actualización: 20 JUL 2021 a las 4:11 p. m.

Removed patching of projectile speed. Will rely on Projectile Speed Booster mod to change it.

Actualización: 16 JUL 2021 a las 1:08 p. m.

Fixed some values.
Vanilla Weapons Expanded - Makeshift support, although the mod doesn't work properly now.

Actualización: 13 JUL 2021 a las 4:21 p. m.

Updated for 1.3
Slight tweaks to multiple weapons.
Fixed shotgun armor penetration.

Actualización: 22 SEP 2020 a las 7:33 a. m.

Gun Nut should get patched again.

Altered Carbon patch.