RimWorld
Deadly Weapon Tweaks
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Update: 11 jul om 7:21
door Sozzky

Tagged for 1.6

Update: 17 apr 2024 om 7:59
door Sozzky

Tagged for 1.5. Seems to work fine, report any issues in comments.

Update: 20 okt 2022 om 11:05

Tagged for 1.4
Seems to work fine. Report any issues in the comments.

Update: 7 aug 2021 om 9:43

Compatibility patches for:
- RimForge
- FCP Makeshift Weapons Pack
- FCP Fallout New Vegas Lever Action Rifles
- Cybernetic Warfare and Special Weapons
- Medieval Overhaul

Update: 24 jul 2021 om 12:07

All Vanilla Expanded mods have been patched except some custom patches done by one of their mods. Will patch that as well later.

Everything has been re-balanced.

I've also coded some software that helps me patch mods way faster so now you can expect patches way more often.

Report any inconsistencies or bugs or you have found.

Update: 22 jul 2021 om 5:29

Version 1.2 and older will now patch the speed the old way, without using Projectile Speed Booster.
Also removed Projectile Speed Booster from dependencies.

Update: 20 jul 2021 om 16:11

Removed patching of projectile speed. Will rely on Projectile Speed Booster mod to change it.

Update: 16 jul 2021 om 13:08

Fixed some values.
Vanilla Weapons Expanded - Makeshift support, although the mod doesn't work properly now.

Update: 13 jul 2021 om 16:21

Updated for 1.3
Slight tweaks to multiple weapons.
Fixed shotgun armor penetration.

Update: 22 sep 2020 om 7:33

Gun Nut should get patched again.

Altered Carbon patch.