RimWorld

RimWorld

Deadly Weapon Tweaks
Ergebnisse 1–10 von 39
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Update: 11. Jul. um 7:21
von Sozzky

Tagged for 1.6

Update: 17. Apr. 2024 um 7:59
von Sozzky

Tagged for 1.5. Seems to work fine, report any issues in comments.

Update: 20. Okt. 2022 um 11:05

Tagged for 1.4
Seems to work fine. Report any issues in the comments.

Update: 7. Aug. 2021 um 9:43

Compatibility patches for:
- RimForge
- FCP Makeshift Weapons Pack
- FCP Fallout New Vegas Lever Action Rifles
- Cybernetic Warfare and Special Weapons
- Medieval Overhaul

Update: 24. Jul. 2021 um 12:07

All Vanilla Expanded mods have been patched except some custom patches done by one of their mods. Will patch that as well later.

Everything has been re-balanced.

I've also coded some software that helps me patch mods way faster so now you can expect patches way more often.

Report any inconsistencies or bugs or you have found.

Update: 22. Jul. 2021 um 5:29

Version 1.2 and older will now patch the speed the old way, without using Projectile Speed Booster.
Also removed Projectile Speed Booster from dependencies.

Update: 20. Jul. 2021 um 16:11

Removed patching of projectile speed. Will rely on Projectile Speed Booster mod to change it.

Update: 16. Jul. 2021 um 13:08

Fixed some values.
Vanilla Weapons Expanded - Makeshift support, although the mod doesn't work properly now.

Update: 13. Jul. 2021 um 16:21

Updated for 1.3
Slight tweaks to multiple weapons.
Fixed shotgun armor penetration.

Update: 22. Sep. 2020 um 7:33

Gun Nut should get patched again.

Altered Carbon patch.