RimWorld

RimWorld

Deadly Weapon Tweaks
Visar 1–10 av 39 poster
< 1  2  3  4 >
Uppdatering: 11 jul @ 7:21

Tagged for 1.6

Uppdatering: 17 apr, 2024 @ 7:59

Tagged for 1.5. Seems to work fine, report any issues in comments.

Uppdatering: 20 okt, 2022 @ 11:05

Tagged for 1.4
Seems to work fine. Report any issues in the comments.

Uppdatering: 7 aug, 2021 @ 9:43

Compatibility patches for:
- RimForge
- FCP Makeshift Weapons Pack
- FCP Fallout New Vegas Lever Action Rifles
- Cybernetic Warfare and Special Weapons
- Medieval Overhaul

Uppdatering: 24 jul, 2021 @ 12:07

All Vanilla Expanded mods have been patched except some custom patches done by one of their mods. Will patch that as well later.

Everything has been re-balanced.

I've also coded some software that helps me patch mods way faster so now you can expect patches way more often.

Report any inconsistencies or bugs or you have found.

Uppdatering: 22 jul, 2021 @ 5:29

Version 1.2 and older will now patch the speed the old way, without using Projectile Speed Booster.
Also removed Projectile Speed Booster from dependencies.

Uppdatering: 20 jul, 2021 @ 16:11

Removed patching of projectile speed. Will rely on Projectile Speed Booster mod to change it.

Uppdatering: 16 jul, 2021 @ 13:08

Fixed some values.
Vanilla Weapons Expanded - Makeshift support, although the mod doesn't work properly now.

Uppdatering: 13 jul, 2021 @ 16:21

Updated for 1.3
Slight tweaks to multiple weapons.
Fixed shotgun armor penetration.

Uppdatering: 22 sep, 2020 @ 7:33

Gun Nut should get patched again.

Altered Carbon patch.