Stellaris
[2.1] Stellar Expansion - Strategic Resources
Hiển thị 1-10 trong 22 mục
< 1  2  3 >
Cập nhật: 24 Thg05, 2018 @ 6:42am

2018-05-24:
Forcing a reupload of the mod to ensure Steam didn't get a corrupt version somehow.

Cập nhật: 23 Thg05, 2018 @ 7:04pm

2018-05-23:
Bit of a rewrite. :) Buildings no longer "use" a resource. I found a more proper way to handle it, thanks to new conditionals.

Should you lose access to a resource, the building will remain, but will be inactive. It will NOT be destroyed.

Cập nhật: 23 Thg05, 2018 @ 8:12am

2018-05-23:
More rebalancing and changes to fit with the new system in terms of flavor.

Cập nhật: 22 Thg05, 2018 @ 7:57pm

2018-05-22:
Added a building for the new "Aldar Crystals" SR.

New Building:
Aldar Integration Factory:
Empire-Unique
+8 Engineering Produced
+10% Ship Hull
+5% Tile Minerals

Rebalanced and altered abilities of existing buildings a bit to fit with the new tier system and SR distribution.

Cập nhật: 22 Thg05, 2018 @ 2:38pm

2018-05-22:
Updated for 2.1.0 [Niven].

No actual changes - just version incrementing.

Cập nhật: 24 Thg02, 2018 @ 6:32pm

2018-02-24:
Updated for 2.0.0 [Cherryh].

This is basically a straight port, but with the 2.0 changes in place.

Some building effects have been altered to fit with 2.0 changes.

I'll be revisiting this in the coming weeks to tweak and adjust things once I have a better sense of the balance, but it should be completely playable right now.

Cập nhật: 11 Thg12, 2017 @ 7:02pm

2017-12-11:
Updated for 1.9.0 [Boulle].

No actual changes - just version incrementing.

Cập nhật: 21 Thg09, 2017 @ 6:58pm

2017-09-21:
Updated for 1.8.0 [Capek].

No actual changes - just version incrementing.

Cập nhật: 21 Thg09, 2017 @ 9:54am

Initial Upload

Cập nhật: 21 Thg09, 2017 @ 8:14am

Initial Upload