Stellaris
[2.1] Stellar Expansion - Strategic Resources
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Обновление: 24 май 2018 в 6:42

2018-05-24:
Forcing a reupload of the mod to ensure Steam didn't get a corrupt version somehow.

Обновление: 23 май 2018 в 19:04

2018-05-23:
Bit of a rewrite. :) Buildings no longer "use" a resource. I found a more proper way to handle it, thanks to new conditionals.

Should you lose access to a resource, the building will remain, but will be inactive. It will NOT be destroyed.

Обновление: 23 май 2018 в 8:12

2018-05-23:
More rebalancing and changes to fit with the new system in terms of flavor.

Обновление: 22 май 2018 в 19:57

2018-05-22:
Added a building for the new "Aldar Crystals" SR.

New Building:
Aldar Integration Factory:
Empire-Unique
+8 Engineering Produced
+10% Ship Hull
+5% Tile Minerals

Rebalanced and altered abilities of existing buildings a bit to fit with the new tier system and SR distribution.

Обновление: 22 май 2018 в 14:38

2018-05-22:
Updated for 2.1.0 [Niven].

No actual changes - just version incrementing.

Обновление: 24 февр. 2018 в 18:32

2018-02-24:
Updated for 2.0.0 [Cherryh].

This is basically a straight port, but with the 2.0 changes in place.

Some building effects have been altered to fit with 2.0 changes.

I'll be revisiting this in the coming weeks to tweak and adjust things once I have a better sense of the balance, but it should be completely playable right now.

Обновление: 11 дек. 2017 в 19:02

2017-12-11:
Updated for 1.9.0 [Boulle].

No actual changes - just version incrementing.

Обновление: 21 септ. 2017 в 18:58

2017-09-21:
Updated for 1.8.0 [Capek].

No actual changes - just version incrementing.

Обновление: 21 септ. 2017 в 9:54

Initial Upload

Обновление: 21 септ. 2017 в 8:14

Initial Upload