Stellaris
[2.1] Stellar Expansion - Strategic Resources
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Обновление: 24 мая. 2018 г. в 6:42

2018-05-24:
Forcing a reupload of the mod to ensure Steam didn't get a corrupt version somehow.

Обновление: 23 мая. 2018 г. в 19:04

2018-05-23:
Bit of a rewrite. :) Buildings no longer "use" a resource. I found a more proper way to handle it, thanks to new conditionals.

Should you lose access to a resource, the building will remain, but will be inactive. It will NOT be destroyed.

Обновление: 23 мая. 2018 г. в 8:12

2018-05-23:
More rebalancing and changes to fit with the new system in terms of flavor.

Обновление: 22 мая. 2018 г. в 19:57

2018-05-22:
Added a building for the new "Aldar Crystals" SR.

New Building:
Aldar Integration Factory:
Empire-Unique
+8 Engineering Produced
+10% Ship Hull
+5% Tile Minerals

Rebalanced and altered abilities of existing buildings a bit to fit with the new tier system and SR distribution.

Обновление: 22 мая. 2018 г. в 14:38

2018-05-22:
Updated for 2.1.0 [Niven].

No actual changes - just version incrementing.

Обновление: 24 фев. 2018 г. в 18:32

2018-02-24:
Updated for 2.0.0 [Cherryh].

This is basically a straight port, but with the 2.0 changes in place.

Some building effects have been altered to fit with 2.0 changes.

I'll be revisiting this in the coming weeks to tweak and adjust things once I have a better sense of the balance, but it should be completely playable right now.

Обновление: 11 дек. 2017 г. в 19:02

2017-12-11:
Updated for 1.9.0 [Boulle].

No actual changes - just version incrementing.

Обновление: 21 сен. 2017 г. в 18:58

2017-09-21:
Updated for 1.8.0 [Capek].

No actual changes - just version incrementing.

Обновление: 21 сен. 2017 г. в 9:54

Initial Upload

Обновление: 21 сен. 2017 г. в 8:14

Initial Upload