Space Engineers

Space Engineers

Automated Beam Drill
Zobrazuje se 71–80 z 84 položek
< 1 ... 6  7  8  9 >
Aktualizace: 21. kvě. 2016 v 17.58

* Fixed issue not rescanning asteroid after moving
* Added ore priorities for automatic mining
* Increased static bore diameter to 10m

Aktualizace: 20. kvě. 2016 v 1.35

* Fix memory leak with voxel information.

Aktualizace: 20. kvě. 2016 v 0.20

* Reorganize stored settings to key off a mod-unique key, instead of entity id. This is more flexible for future expansion in the future.

Aktualizace: 19. kvě. 2016 v 17.03

* Disable debug code

Aktualizace: 19. kvě. 2016 v 10.37

* Remove unneeded terminal controls from turret
* Added new Collect Stone toggle option, with terminal control

Aktualizace: 13. kvě. 2016 v 3.10

* Fixed static mining requiring cached voxels from ore detector, causing mining to not work
* Work around sensor block crash

Aktualizace: 11. kvě. 2016 v 21.55

* Fixed ore detector not running

Aktualizace: 11. kvě. 2016 v 17.07

* Fixed crash when deleting base block before turret

Aktualizace: 11. kvě. 2016 v 16.59

* Fixed crash on load/world corruption
* Added some exception handlers

Aktualizace: 11. kvě. 2016 v 3.00

* Added HUD messages
* Removed turret ammo from assembler, and turret when removed
* Fixed several crashes
* Fix blocks disappearing on load
* Added beam effect back to spectator camera
* Added support for 'Aiming Radius Slider'
* Automatically stop mining if no ore in set range (auto mode)
* Change ore priorities if higher ones are visible, but not in turret range
* Reduced power consumption formula to MW = m ^ 1.27