Left 4 Dead 2
Killing Floor 2 9mm Pistols
Mostrando 1-8 de 8 aportaciones
Actualización: 16 MAR 2016 a las 15:28

-Adjusted frame rates

Actualización: 3 MAR 2016 a las 15:16

-Rebaked animations (for the 5th time)
-Changed single half reload to the standard animation
-Increased FPS of layer sequences

Actualización: 14 ENE 2016 a las 2:34

Why can't I get this right ... I'm sorry folks, never do testing on a night where you have a headache.

Actualización: 14 ENE 2016 a las 2:26

More hotfixes - wrong origin:camera ratio on single.

Actualización: 13 ENE 2016 a las 21:42

-Quickfixes - forgot camera animation on single half reload

Actualización: 13 ENE 2016 a las 20:42

Rebaked animations on a new IK rig - the same that was used to make the Mosin-Nagant
-Shoulders were pushed back to fix camera-obscuring issues with certain survivor models
-Improved method of compiling animations for better blending
-Adjustments to phong and env settings
-Added camera animation

Actualización: 12 OCT 2015 a las 6:43

-Adjusted origin pose of single view model

Actualización: 11 OCT 2015 a las 10:21