Left 4 Dead 2

Left 4 Dead 2

Killing Floor 2 9mm Pistols
Näytetään 1–8 / 8
Päivitys: 16.3.2016 klo 15.28

-Adjusted frame rates

Päivitys: 3.3.2016 klo 15.16

-Rebaked animations (for the 5th time)
-Changed single half reload to the standard animation
-Increased FPS of layer sequences

Päivitys: 14.1.2016 klo 2.34

Why can't I get this right ... I'm sorry folks, never do testing on a night where you have a headache.

Päivitys: 14.1.2016 klo 2.26

More hotfixes - wrong origin:camera ratio on single.

Päivitys: 13.1.2016 klo 21.42

-Quickfixes - forgot camera animation on single half reload

Päivitys: 13.1.2016 klo 20.42

Rebaked animations on a new IK rig - the same that was used to make the Mosin-Nagant
-Shoulders were pushed back to fix camera-obscuring issues with certain survivor models
-Improved method of compiling animations for better blending
-Adjustments to phong and env settings
-Added camera animation

Päivitys: 12.10.2015 klo 6.43

-Adjusted origin pose of single view model

Päivitys: 11.10.2015 klo 10.21