Left 4 Dead 2

Left 4 Dead 2

Killing Floor 2 9mm Pistols
Viser 1-8 af 8 forekomster
Opdatering: 16. mar. 2016 kl. 15:28

-Adjusted frame rates

Opdatering: 3. mar. 2016 kl. 15:16

-Rebaked animations (for the 5th time)
-Changed single half reload to the standard animation
-Increased FPS of layer sequences

Opdatering: 14. jan. 2016 kl. 2:34

Why can't I get this right ... I'm sorry folks, never do testing on a night where you have a headache.

Opdatering: 14. jan. 2016 kl. 2:26

More hotfixes - wrong origin:camera ratio on single.

Opdatering: 13. jan. 2016 kl. 21:42

-Quickfixes - forgot camera animation on single half reload

Opdatering: 13. jan. 2016 kl. 20:42

Rebaked animations on a new IK rig - the same that was used to make the Mosin-Nagant
-Shoulders were pushed back to fix camera-obscuring issues with certain survivor models
-Improved method of compiling animations for better blending
-Adjustments to phong and env settings
-Added camera animation

Opdatering: 12. okt. 2015 kl. 6:43

-Adjusted origin pose of single view model

Opdatering: 11. okt. 2015 kl. 10:21