Left 4 Dead 2

Left 4 Dead 2

Killing Floor 2 9mm Pistols
Viser 1–8 av 8 bidrag
Oppdatering: 16. mars 2016 @ 15.28

-Adjusted frame rates

Oppdatering: 3. mars 2016 @ 15.16

-Rebaked animations (for the 5th time)
-Changed single half reload to the standard animation
-Increased FPS of layer sequences

Oppdatering: 14. jan. 2016 @ 2.34

Why can't I get this right ... I'm sorry folks, never do testing on a night where you have a headache.

Oppdatering: 14. jan. 2016 @ 2.26

More hotfixes - wrong origin:camera ratio on single.

Oppdatering: 13. jan. 2016 @ 21.42

-Quickfixes - forgot camera animation on single half reload

Oppdatering: 13. jan. 2016 @ 20.42

Rebaked animations on a new IK rig - the same that was used to make the Mosin-Nagant
-Shoulders were pushed back to fix camera-obscuring issues with certain survivor models
-Improved method of compiling animations for better blending
-Adjustments to phong and env settings
-Added camera animation

Oppdatering: 12. okt. 2015 @ 6.43

-Adjusted origin pose of single view model

Oppdatering: 11. okt. 2015 @ 10.21