Left 4 Dead 2

Left 4 Dead 2

Killing Floor 2 9mm Pistols
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 16 mar 2016, 15:28

-Adjusted frame rates

Aggiornamento: 3 mar 2016, 15:16

-Rebaked animations (for the 5th time)
-Changed single half reload to the standard animation
-Increased FPS of layer sequences

Aggiornamento: 14 gen 2016, 2:34

Why can't I get this right ... I'm sorry folks, never do testing on a night where you have a headache.

Aggiornamento: 14 gen 2016, 2:26

More hotfixes - wrong origin:camera ratio on single.

Aggiornamento: 13 gen 2016, 21:42

-Quickfixes - forgot camera animation on single half reload

Aggiornamento: 13 gen 2016, 20:42

Rebaked animations on a new IK rig - the same that was used to make the Mosin-Nagant
-Shoulders were pushed back to fix camera-obscuring issues with certain survivor models
-Improved method of compiling animations for better blending
-Adjustments to phong and env settings
-Added camera animation

Aggiornamento: 12 ott 2015, 6:43

-Adjusted origin pose of single view model

Aggiornamento: 11 ott 2015, 10:21