Project Zomboid

Project Zomboid

Vanilla Bugfixes
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Update: 22 Oct @ 12:34am

Fixed throwables

Update: 20 Oct @ 8:44am

Vanilla Bugfix still needed in Build 42.12.2

Update: 17 Oct @ 11:02pm

My mod doesn't prevent gaining maintenance XP for "sticky ghost targets" anymore.
I can't fix everything.
Maintenance should be granted again for spears.

Update: 17 Oct @ 9:50pm

Fix:
Spear should gain maintenance xp again.

I expect a hotfix from the game devs early next week! *YAY*

Update: 16 Oct @ 4:15am

Improved Spear reconition.

Update: 16 Oct @ 2:25am

Maintenance emulation for spears wasn't working.

Update: 15 Oct @ 3:42pm

Air-swing protection: True whiffs never cost durability—no base condition and no head/handle/blade/sharpness loss.

Real-hit capping: Actual hits are clamped to max 1 point of loss on base condition and on each supported sub-track (head/grip/handle/blade/sharpness).

Maintenance XP integrity: If the game “leaks” Maintenance XP on an air swing (sticky last target), the script rolls that XP back.

Spear maintenance emulation: When a spear is misreported as non-melee, it emulates vanilla Maintenance’s “saved the hit” roll (Maintenance + floor(Spear/2) vs one-in chance).

Ranged immunity: Firearms and other ranged weapons are ignored by the system.

Mid-swing guard: Temporarily boosts ConditionLowerChance during unconfirmed swings to prevent mid-animation durability leakage.

Update: 15 Oct @ 4:09am

Small change to XP awarding after successful blade sharpening: players who already have Maintenance 10 no longer receive XP.

Update: 14 Oct @ 10:57pm

Changed the logo for a better mood! :D

Update: 14 Oct @ 10:14pm

Fix: Blade sharpening works again—now capped by blade/head condition and no longer downgrades the handle.