Crusader Kings III

Crusader Kings III

Rise and Fall
Viser 61–70 av 77 bidrag
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Oppdatering: 26. aug. @ 12.05

- Fix the roll cycle, if your dynasty had a lot of landed members it was doing a roll for them as well which would skew the numbers and create a crazy amount of legitimist camps. Should be fixed now and only rolls on the dynasty leader.

Oppdatering: 26. aug. @ 11.21

Oppdatering: 26. aug. @ 8.30

- Legitimist camp income fixed, will scale with stewardship now

Oppdatering: 26. aug. @ 5.30

- Legitimist camp income will now scale with the title holder's income
- Potential adventurers will now check legitimacy level to determine their chance of starting a revolt on a ruler
- Gave more regiment limit to legitimists and adjusted ai

Oppdatering: 25. aug. @ 16.53

- Heirs should not be making legitimist camps anymore

Oppdatering: 25. aug. @ 13.21

- Bug fixed, if they like you above 75 relations, AI will not create legitimist revolts on you

Oppdatering: 25. aug. @ 12.28

- Performance enhancement rule added (cleanup script after founder of legitimist dies)
- Bug fix for declare war

Oppdatering: 25. aug. @ 7.28

Oppdatering: 25. aug. @ 6.13

- Fixed a bug where legitimists were declaring war on vassals
- Fixed a bug where legitimists were being created from vassals
- Decreased base chance of a legitimsit camp and halved the rate for traits, was to many legitimists I think. This feels a lot better now.

Oppdatering: 24. aug. @ 13.13

- Base chance decreased for legitimist camps but traits can increase chance, ambitious, brave and dragonrider for agot.
- Added more checks to prevent spouses, people allied to you and people who like you from rebelling.