Crusader Kings III

Crusader Kings III

Rise and Fall
77 sonuçtan 61 ile 70 arası gösteriliyor
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Güncelleme: 26 Ağu @ 12:05
Güncelleyen: Mr. Balls Johnson

- Fix the roll cycle, if your dynasty had a lot of landed members it was doing a roll for them as well which would skew the numbers and create a crazy amount of legitimist camps. Should be fixed now and only rolls on the dynasty leader.

Güncelleme: 26 Ağu @ 11:21
Güncelleyen: Mr. Balls Johnson

Güncelleme: 26 Ağu @ 8:30
Güncelleyen: Mr. Balls Johnson

- Legitimist camp income fixed, will scale with stewardship now

Güncelleme: 26 Ağu @ 5:30
Güncelleyen: Mr. Balls Johnson

- Legitimist camp income will now scale with the title holder's income
- Potential adventurers will now check legitimacy level to determine their chance of starting a revolt on a ruler
- Gave more regiment limit to legitimists and adjusted ai

Güncelleme: 25 Ağu @ 16:53
Güncelleyen: Mr. Balls Johnson

- Heirs should not be making legitimist camps anymore

Güncelleme: 25 Ağu @ 13:21
Güncelleyen: Mr. Balls Johnson

- Bug fixed, if they like you above 75 relations, AI will not create legitimist revolts on you

Güncelleme: 25 Ağu @ 12:28
Güncelleyen: Mr. Balls Johnson

- Performance enhancement rule added (cleanup script after founder of legitimist dies)
- Bug fix for declare war

Güncelleme: 25 Ağu @ 7:28
Güncelleyen: Mr. Balls Johnson

Güncelleme: 25 Ağu @ 6:13
Güncelleyen: Mr. Balls Johnson

- Fixed a bug where legitimists were declaring war on vassals
- Fixed a bug where legitimists were being created from vassals
- Decreased base chance of a legitimsit camp and halved the rate for traits, was to many legitimists I think. This feels a lot better now.

Güncelleme: 24 Ağu @ 13:13
Güncelleyen: Mr. Balls Johnson

- Base chance decreased for legitimist camps but traits can increase chance, ambitious, brave and dragonrider for agot.
- Added more checks to prevent spouses, people allied to you and people who like you from rebelling.