Garry's Mod
GShader Library
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Actualización: 8 AGO a las 17:01

Added new param: Hook
r_shaderlib_hook 0

The hook where the reconstruction will take place. The best choice is PreDrawTranslucentRenderables. But if you have a black screen, you can try to choose another one, but in this case ghosting is possible.

0-3

local vales_hook = { [0] = "PreDrawTranslucentRenderables", [1] = "PostDrawOpaqueRenderables", [2] = "PreDrawEffects", [3] = "RenderScreenspaceEffects", }

Actualización: 8 AGO a las 16:30

Removed some debug prints.

Actualización: 8 AGO a las 16:23

Added setting to turn MRT on/off. By default - on.
r_shaderlib_mrt 1

MRT may not work for some reason on some systems. The reason is not yet understood. If Debug mode displays a black image, try disabling MRT.

Perhaps certain video cards (certain manufacturers) have a specific operation that does not allow using MRT in gmod.

Actualización: 6 AGO a las 12:26

Added Enhanced Camera 2 support

Actualización: 6 AGO a las 10:59

Fixed GMOD Legs 3 error

Actualización: 6 AGO a las 6:25

Fix #2

Actualización: 6 AGO a las 6:24

Added removing Debug model when reconstruction disabled

Actualización: 6 AGO a las 4:57

Added patch for:
- MW weapon base invisibility
- Legs FP fp bug

Actualización: 5 AGO a las 11:44

Fixed bugs with reflection and refraction.