XCOM 2
[Ted Jam] Assorted Playable Alien Stuff
Показані результати 1–10 із 16
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Оновлено: 23 верес. о 6:28
автор: M3r1st

  • Disabled most of weapon archetypes changes because they served their purpose. These changes can be reenabled in the configs.

Оновлено: 15 серп. о 9:08
автор: M3r1st

  • Disabled Taipan Carbines.
  • Removed Taipan class changes as they were added to EPA.
  • Removed customization changes as they were added to EPA.
  • More visual weapon progression.

Оновлено: 10 серп. о 12:06
автор: M3r1st

Оновлено: 31 лип. о 6:15
автор: M3r1st

  • (Probably) the final adjustments to the Taipan.

Оновлено: 29 лип. о 4:06
автор: M3r1st

  • Taipan: removed duplicate Concentration.

Оновлено: 29 лип. о 3:34
автор: M3r1st

  • Added the missing VAD package that's not shipped with the EPA.

Оновлено: 29 лип. о 0:44
автор: M3r1st

  • Added the new Taipan tree for testing.
  • Added Taipan Carbines for testing.

Оновлено: 16 лип. о 3:50
автор: M3r1st

  • Updated the localization for Muton Trooper.
  • Updated the class icon for Muton Trooper when Color Class Icons mod is present.

Оновлено: 16 лип. о 1:25
автор: M3r1st

  • Removed Muton Cannon's visual changes until I figure out why the animset breaks.

Оновлено: 7 лип. о 3:02
автор: M3r1st