XCOM 2
[Ted Jam] Assorted Playable Alien Stuff
目前顯示第 1-10 項,共 16 項
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更新:9 月 23 日 @ 上午 6:28
M3r1st 發表

  • Disabled most of weapon archetypes changes because they served their purpose. These changes can be reenabled in the configs.

更新:8 月 15 日 @ 上午 9:08
M3r1st 發表

  • Disabled Taipan Carbines.
  • Removed Taipan class changes as they were added to EPA.
  • Removed customization changes as they were added to EPA.
  • More visual weapon progression.

更新:8 月 10 日 @ 下午 12:06
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更新:7 月 31 日 @ 上午 6:15
M3r1st 發表

  • (Probably) the final adjustments to the Taipan.

更新:7 月 29 日 @ 上午 4:06
M3r1st 發表

  • Taipan: removed duplicate Concentration.

更新:7 月 29 日 @ 上午 3:34
M3r1st 發表

  • Added the missing VAD package that's not shipped with the EPA.

更新:7 月 29 日 @ 上午 12:44
M3r1st 發表

  • Added the new Taipan tree for testing.
  • Added Taipan Carbines for testing.

更新:7 月 16 日 @ 上午 3:50
M3r1st 發表

  • Updated the localization for Muton Trooper.
  • Updated the class icon for Muton Trooper when Color Class Icons mod is present.

更新:7 月 16 日 @ 上午 1:25
M3r1st 發表

  • Removed Muton Cannon's visual changes until I figure out why the animset breaks.

更新:7 月 7 日 @ 上午 3:02
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