XCOM 2
[Ted Jam] Assorted Playable Alien Stuff
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Aggiornamento: 23 set, 6:28

  • Disabled most of weapon archetypes changes because they served their purpose. These changes can be reenabled in the configs.

Aggiornamento: 15 ago, 9:08

  • Disabled Taipan Carbines.
  • Removed Taipan class changes as they were added to EPA.
  • Removed customization changes as they were added to EPA.
  • More visual weapon progression.

Aggiornamento: 10 ago, 12:06

Aggiornamento: 31 lug, 6:15

  • (Probably) the final adjustments to the Taipan.

Aggiornamento: 29 lug, 4:06

  • Taipan: removed duplicate Concentration.

Aggiornamento: 29 lug, 3:34

  • Added the missing VAD package that's not shipped with the EPA.

Aggiornamento: 29 lug, 0:44

  • Added the new Taipan tree for testing.
  • Added Taipan Carbines for testing.

Aggiornamento: 16 lug, 3:50

  • Updated the localization for Muton Trooper.
  • Updated the class icon for Muton Trooper when Color Class Icons mod is present.

Aggiornamento: 16 lug, 1:25

  • Removed Muton Cannon's visual changes until I figure out why the animset breaks.

Aggiornamento: 7 lug, 3:02