XCOM 2
[Ted Jam] Assorted Playable Alien Stuff
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Update: 23 Sep @ 6:28am

  • Disabled most of weapon archetypes changes because they served their purpose. These changes can be reenabled in the configs.

Update: 15 Aug @ 9:08am

  • Disabled Taipan Carbines.
  • Removed Taipan class changes as they were added to EPA.
  • Removed customization changes as they were added to EPA.
  • More visual weapon progression.

Update: 10 Aug @ 12:06pm

Update: 31 Jul @ 6:15am

  • (Probably) the final adjustments to the Taipan.

Update: 29 Jul @ 4:06am

  • Taipan: removed duplicate Concentration.

Update: 29 Jul @ 3:34am

  • Added the missing VAD package that's not shipped with the EPA.

Update: 29 Jul @ 12:44am

  • Added the new Taipan tree for testing.
  • Added Taipan Carbines for testing.

Update: 16 Jul @ 3:50am

  • Updated the localization for Muton Trooper.
  • Updated the class icon for Muton Trooper when Color Class Icons mod is present.

Update: 16 Jul @ 1:25am

  • Removed Muton Cannon's visual changes until I figure out why the animset breaks.

Update: 7 Jul @ 3:02am