XCOM 2
[Ted Jam] Assorted Playable Alien Stuff
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Actualización: 23 SEP a las 6:28
por M3r1st

  • Disabled most of weapon archetypes changes because they served their purpose. These changes can be reenabled in the configs.

Actualización: 15 AGO a las 9:08
por M3r1st

  • Disabled Taipan Carbines.
  • Removed Taipan class changes as they were added to EPA.
  • Removed customization changes as they were added to EPA.
  • More visual weapon progression.

Actualización: 10 AGO a las 12:06
por M3r1st

Actualización: 31 JUL a las 6:15
por M3r1st

  • (Probably) the final adjustments to the Taipan.

Actualización: 29 JUL a las 4:06
por M3r1st

  • Taipan: removed duplicate Concentration.

Actualización: 29 JUL a las 3:34
por M3r1st

  • Added the missing VAD package that's not shipped with the EPA.

Actualización: 29 JUL a las 0:44
por M3r1st

  • Added the new Taipan tree for testing.
  • Added Taipan Carbines for testing.

Actualización: 16 JUL a las 3:50
por M3r1st

  • Updated the localization for Muton Trooper.
  • Updated the class icon for Muton Trooper when Color Class Icons mod is present.

Actualización: 16 JUL a las 1:25
por M3r1st

  • Removed Muton Cannon's visual changes until I figure out why the animset breaks.

Actualización: 7 JUL a las 3:02
por M3r1st