Garry's Mod

Garry's Mod

NPC Prop Attacking & Breaching
Zobrazuje se 1–6 z 6 položek
Aktualizace: 29. srp. v 8.12

- Improved prop detection
- added new console command wblnhp_detectonlystaticprops (1 by default), in which it detects only welded and frozen props.
- They are now more aggressive in attacking props so I suggest keeping wblnhp_detectonlystaticprops to 1.
- The new console command will now prevent npcs from randomly attacking loose props

Aktualizace: 7. dub. v 6.17

This update lessens the tunnel visioning of npcs on props until it breaks. That does not mean they will ignore loose props, but it will lessen it. (its really unavoidable)
- NPCs will now stop attacking props upon damage taken.
- NPCs will now only help their fellow if they don't see their enemies
- NPCs will now eventually stop attacking a prop and do checks again

Aktualizace: 25. bře. v 2.09

- NPC Antlion Guards will now back away and attempt to do a charge attack when detecting a barricade

Aktualizace: 24. bře. v 4.06

- Optimizations
- Doors will now be targeted
- NPCs will LESS LIKELY to target stray props (will still, but atleast its less)

Aktualizace: 22. bře. v 19.32

Aktualizace: 22. bře. v 0.35