Garry's Mod
VRMod x64 - Extended
Hiển thị 1-10 trong 179 mục
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Cập nhật: 10 Thg10 @ 2:46pm

-Glide: somewhat fixed view offset for motorcycles. Keep in mind that for some vehicles view offset might be better when entering while crouching.

Also added grip offset, so you don't have to extend your hands all the way forward to grab the steer. It's not just visual, it improves steering responsiveness and accuracy.

-hand phys: added small delay before reactivating physics (should reduce ammount of cases where vehicles are sent into outer space when exiting them)

Cập nhật: 3 Thg10 @ 1:36pm

-Glide: Rewriting camera patch (tank aim support) that was broken after the recent glide update + slightly moved view camera forward while in vehicle

Cập nhật: 29 Thg09 @ 10:13am

-Pickup: sync physics with rendering in case they are too far apart

Cập nhật: 26 Thg09 @ 6:41am

- Added real-time 3d skybox switch to rendering tab

Cập nhật: 25 Thg09 @ 8:46am

- Removed non-existent convars, added new ones
- Fixed halo rendering
- Increased default pickup range

Cập nhật: 25 Thg09 @ 6:09am

-Another convars related update: hopefully fixes startup issues for some users

Cập nhật: 24 Thg09 @ 12:59pm

-Fixed broken mirror after rendering optimization

Cập nhật: 24 Thg09 @ 12:36pm

- Additional performance tweaks: added more convars overrides, reduced reflections and lightning quality

Cập nhật: 24 Thg09 @ 11:43am

- Rendering pipeline optimization: should reduce FPS drops and boost performance a little

Cập nhật: 23 Thg09 @ 2:31pm

- Optimization update: brought some of the optimizations back which were reverted during the process of fixing multiplayer issues (Reducing extensive calls to UpdateIK and network traffic)