Garry's Mod
VRMod x64 - Extended
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Обновление: 10 окт в 14:46
автор: Doom Slayer

-Glide: somewhat fixed view offset for motorcycles. Keep in mind that for some vehicles view offset might be better when entering while crouching.

Also added grip offset, so you don't have to extend your hands all the way forward to grab the steer. It's not just visual, it improves steering responsiveness and accuracy.

-hand phys: added small delay before reactivating physics (should reduce ammount of cases where vehicles are sent into outer space when exiting them)

Обновление: 3 окт в 13:36
автор: Doom Slayer

-Glide: Rewriting camera patch (tank aim support) that was broken after the recent glide update + slightly moved view camera forward while in vehicle

Обновление: 29 сен в 10:13
автор: Doom Slayer

-Pickup: sync physics with rendering in case they are too far apart

Обновление: 26 сен в 6:41
автор: Doom Slayer

- Added real-time 3d skybox switch to rendering tab

Обновление: 25 сен в 8:46
автор: Doom Slayer

- Removed non-existent convars, added new ones
- Fixed halo rendering
- Increased default pickup range

Обновление: 25 сен в 6:09
автор: Doom Slayer

-Another convars related update: hopefully fixes startup issues for some users

Обновление: 24 сен в 12:59
автор: Doom Slayer

-Fixed broken mirror after rendering optimization

Обновление: 24 сен в 12:36
автор: Doom Slayer

- Additional performance tweaks: added more convars overrides, reduced reflections and lightning quality

Обновление: 24 сен в 11:43
автор: Doom Slayer

- Rendering pipeline optimization: should reduce FPS drops and boost performance a little

Обновление: 23 сен в 14:31
автор: Doom Slayer

- Optimization update: brought some of the optimizations back which were reverted during the process of fixing multiplayer issues (Reducing extensive calls to UpdateIK and network traffic)