Garry's Mod

Garry's Mod

VRMod x64 - Extended
Zobrazuje se 121–130 z 179 položek
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Aktualizace: 7. čvc. v 8.03
provedl Doom Slayer

-Updated default binding for quest 3

--- On Foot ---

Teleport () - Right Joystick + Right Thumb Rest
Reload - Left Thumb Rest + Right Thumb Rest
Weapon menu - Right Joystick
Quick menu - Y
Use - X
Sprint - Left Joystick
Secondary fire - Left Trigger
Crouch - A
Jump - B

--- In Vehicle ---

Forward - Right Trigger
Reverse - Left Trigger
Hand Break - A
Turbo - B
Turret - Right Joystick
Quick menu - Y
Exit - X

Aktualizace: 6. čvc. v 23.26
provedl Doom Slayer

-Melee: more accurate collision spheres for weapons + more generic hit detection including walls ( for the audio feedback)

Aktualizace: 6. čvc. v 19.08
provedl Doom Slayer

-Melee: added different impact sounds for fists and weapons + slight damage bonus if holding a swep

Aktualizace: 5. čvc. v 23.26
provedl Doom Slayer

-Had to manually add ability to shatter glass for the new melee system

Aktualizace: 5. čvc. v 22.37
provedl Doom Slayer

-Melee is now trace based rather than phys entity based. Also instead of bullet damage it uses the DamageInfo method instead. It much more responsive and does not conflict with hand collision physics ( it was also spamming entity, so they were crashing with each other and making prop noises)

Aktualizace: 5. čvc. v 7.45
provedl Doom Slayer

-Improved collision for hand physics and no more prop noises when teleporting around

Aktualizace: 4. čvc. v 21.59
provedl Doom Slayer

-Rendering: added horizontal and vertical offsets to deal with borders.

With this update users will be able to adapt rendering to majority of the available headsets, in case automatic calculations are not providing desired results.

Aktualizace: 4. čvc. v 20.52
provedl Doom Slayer

-Added: prop rotation with gravity gun (like in hl2 vr)
-Pickup: pickup range boost applies to items health and ammo

Aktualizace: 4. čvc. v 1.34
provedl Doom Slayer

-System: Moved melee model validation logic to settings

Aktualizace: 3. čvc. v 23.51
provedl Doom Slayer

Melee: added better collision model, with a fallback mechanism (in case user provides incorrect model) and a reset button in a melee tab