Garry's Mod
[TF2] Headtaker SWEP
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Aggiornamento: 11 ago, 13:48

Updated the Fireball

The Fireball now Casts an environment light! TRY IT NOW IN THE DARK!

Aggiornamento: 3 mar, 17:42

HUGE VIEWMODEL UPDATE!

Added custom viewmodel animations for the Headtaker!

(This is my first time animating a weapon in Blender. Lemme know how i did with this in the comments please! if i get alot of negative feedback i will revert this update.)

Aggiornamento: 10 feb, 15:49

Finally The Headless Horsemann's Headtaker is no longer handless (or armless)

Added Hands to the viewmodel on ALL variations of the Headtaker!

Aggiornamento: 13 gen, 16:33

Aggiornamento: 13 gen, 16:24

Aggiornamento: 13 gen, 16:19

Aggiornamento: 13 gen, 16:15

Aggiornamento: 13 gen, 16:08

Moved the Aura to "Entities" so you can turn it on whenever

Added a draw sound to the regular Headtaker

Added a Non-Fireball Haunted Headtaker


Aggiornamento: 8 gen, 16:01

Added "Haunted Aura" for the Haunted Headtaker

Aggiornamento: 7 gen, 15:43