Garry's Mod

Garry's Mod

[TF2] Headtaker SWEP
Ergebnisse 1–10 von 28
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Update: 11. Aug. um 13:48
von Xehno

Updated the Fireball

The Fireball now Casts an environment light! TRY IT NOW IN THE DARK!

Update: 3. Mrz. um 17:42
von Xehno

HUGE VIEWMODEL UPDATE!

Added custom viewmodel animations for the Headtaker!

(This is my first time animating a weapon in Blender. Lemme know how i did with this in the comments please! if i get alot of negative feedback i will revert this update.)

Update: 10. Feb. um 15:49
von Xehno

Finally The Headless Horsemann's Headtaker is no longer handless (or armless)

Added Hands to the viewmodel on ALL variations of the Headtaker!

Update: 13. Jan. um 16:33
von Xehno

Update: 13. Jan. um 16:24
von Xehno

Update: 13. Jan. um 16:19
von Xehno

Update: 13. Jan. um 16:15
von Xehno

Update: 13. Jan. um 16:08
von Xehno

Moved the Aura to "Entities" so you can turn it on whenever

Added a draw sound to the regular Headtaker

Added a Non-Fireball Haunted Headtaker


Update: 8. Jan. um 16:01
von Xehno

Added "Haunted Aura" for the Haunted Headtaker

Update: 7. Jan. um 15:43
von Xehno