Garry's Mod
[TF2] Headtaker SWEP
Visualizzazione di 11-20 elementi su 28
< 1  2  3 >
Aggiornamento: 7 gen, 15:38

Aggiornamento: 7 gen, 15:30

Aggiornamento: 7 gen, 15:20

Aggiornamento: 7 gen, 14:09

Fixed sounds and some animations in Multiplayer
Added Deploy and Spawn sounds for the Haunted Headtaker
adjusted the Draw Speed for the Normal and the Haunted Headtaker

Aggiornamento: 6 gen, 10:00

Aggiornamento: 6 gen, 9:52

Added Killicons for Regular, Golden and Haunted Weapon
Added Killicon for Fireball Projectile
Changed the fire particle (tell me what you think in the comments thanks!)
readded the skull in the fireball

Aggiornamento: 20 dic 2024, 18:13

Finally fixed physics prop so you can spawn the actual weapon without it colliding with floor!

Aggiornamento: 3 ott 2024, 13:55

Aggiornamento: 3 ott 2024, 13:45

THANK YOU FOR 1k SUBS.

Added a Golden Headtaker.

Golden Headtaker has increased damage and has no delay on projectiles!
Swing Speed on the Golden Headtaker is the same as swinging a crowbar so it is much faster then the other ones!

Aggiornamento: 27 set 2024, 15:14

adjusted projectile so it can sink to the bottom of water

made the haunted headtaker projectile "Automatic" so now you can hold secondary vs button press