RimWorld
Proximity Detector Reveal Invisible
Se afișează 1-7 din 7 intrări
Actualizare: 12 iun. @ 5:37

- Update for 1.6
- new CompTickInterval system(1.6)
- Gizmo now disabled when unpowered(1.6)

- 适配 1.6
- (1.6)版本采用新的 Variable Tick Rate 机制,即 CompTick -> CompTickInterval
- (1.6)下方按钮在断电时不可用

Actualizare: 6 sept. 2024 @ 3:32

[Auto-generated text]: Update on 9/6/2024 6:32:19 PM.

Fixed the NullReferenceException issue with Performance Optimizer.

修复了在安装了 Performance Optimizer 而导致的 NullReferenceException 问题。

Actualizare: 8 aug. 2024 @ 0:00

[Auto-generated text]: Update on 8/8/2024 2:59:57 PM.


1.Add a button for Range display(The yellow one)

2.Performance optimized, run per 120 tick

Actualizare: 3 aug. 2024 @ 6:23

[Auto-generated text]: Update on 8/3/2024 9:23:32 PM.

Sightstealers will now properly trigger a warning message when they become visible within range.

SaveData that saving reveal range change to <VisibleRange> from <range>

Actualizare: 2 aug. 2024 @ 2:49

[Auto-generated text]: Update on 8/2/2024 5:49:51 PM.

Actualizare: 30 iul. 2024 @ 4:50

[Auto-generated text]: Update on 7/30/2024 7:50:23 PM.

Actualizare: 26 iul. 2024 @ 9:18

[Auto-generated text]: Initial upload.