RimWorld
Clean Pathfinding 2 Continued
Menampilkan1-10 dari 10 kiriman
Pembaruan: 31 Jul 2024 @ 11:53am

[Auto-generated text]: Update on 7/31/2024 11:52:19 AM.
- Fixed an issue causing pawn.map to be null mid pathing
- Fixed an issue causing pawns to walk back and fourth as repathing happens
- Improved some edge case pathing loops speed
- Removed some useless logging

Pembaruan: 4 Jul 2024 @ 5:28pm

[Auto-generated text]: Update on 7/4/2024 5:27:42 PM.
- Fixed a patch being offset by 1 incorrectly (fixes startup)

Pembaruan: 4 Jul 2024 @ 12:59pm

[Auto-generated text]: Update on 7/4/2024 12:58:37 PM.
- Added 2 more region pathing fixes

Pembaruan: 4 Jul 2024 @ 10:06am

[Auto-generated text]: Update on 7/4/2024 10:05:38 AM.
- Added second patch to handle GetBestDistanceForRegion having a potential NPE related to RegionLink

Pembaruan: 4 Jul 2024 @ 9:18am

[Auto-generated text]: Update on 7/4/2024 9:17:33 AM.
- Added potential fix for CalculateRegionDistance being null due to random mods attempting pathfinding during odd points of tick

Pembaruan: 8 Jun 2024 @ 8:24am

[Auto-generated text]: Update on 6/8/2024 8:24:26 AM.
- fixed a collision bug

Pembaruan: 4 Jun 2024 @ 2:29pm

[Auto-generated text]: Update on 6/4/2024 2:29:50 PM.
Updated Compat and fixed a nullpointer

Pembaruan: 3 Jun 2024 @ 10:22am

[Auto-generated text]: Update on 6/3/2024 10:22:12 AM.
Cleaned up leftover debug files

Pembaruan: 3 Jun 2024 @ 7:38am

[Auto-generated text]: Update on 6/3/2024 7:38:54 AM.
Fixed incorrect image

Pembaruan: 3 Jun 2024 @ 7:33am

[Auto-generated text]: Initial upload.