RimWorld
Clean Pathfinding 2 Continued
Показване на 1 — 10 от 10 постъпления
Обновление: 31 юли 2024 в 11:53

[Auto-generated text]: Update on 7/31/2024 11:52:19 AM.
- Fixed an issue causing pawn.map to be null mid pathing
- Fixed an issue causing pawns to walk back and fourth as repathing happens
- Improved some edge case pathing loops speed
- Removed some useless logging

Обновление: 4 юли 2024 в 17:28

[Auto-generated text]: Update on 7/4/2024 5:27:42 PM.
- Fixed a patch being offset by 1 incorrectly (fixes startup)

Обновление: 4 юли 2024 в 12:59

[Auto-generated text]: Update on 7/4/2024 12:58:37 PM.
- Added 2 more region pathing fixes

Обновление: 4 юли 2024 в 10:06

[Auto-generated text]: Update on 7/4/2024 10:05:38 AM.
- Added second patch to handle GetBestDistanceForRegion having a potential NPE related to RegionLink

Обновление: 4 юли 2024 в 9:18

[Auto-generated text]: Update on 7/4/2024 9:17:33 AM.
- Added potential fix for CalculateRegionDistance being null due to random mods attempting pathfinding during odd points of tick

Обновление: 8 юни 2024 в 8:24

[Auto-generated text]: Update on 6/8/2024 8:24:26 AM.
- fixed a collision bug

Обновление: 4 юни 2024 в 14:29

[Auto-generated text]: Update on 6/4/2024 2:29:50 PM.
Updated Compat and fixed a nullpointer

Обновление: 3 юни 2024 в 10:22

[Auto-generated text]: Update on 6/3/2024 10:22:12 AM.
Cleaned up leftover debug files

Обновление: 3 юни 2024 в 7:38

[Auto-generated text]: Update on 6/3/2024 7:38:54 AM.
Fixed incorrect image

Обновление: 3 юни 2024 в 7:33

[Auto-generated text]: Initial upload.