Wildfrost
Battle Data Editor
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Aggiornamento: 10 mar, 16:50

1. Final boss node sprites and titles can be modified.
2. Editor now ensures that each card has a card type.
3. +100% Booshu.

Aggiornamento: 16 nov 2024, 10:29

Aggiornamento: 16 nov 2024, 9:48

Aggiornamento: 10 ott 2024, 15:18

SetSprite(string sprite, int pixelDensity)
- Alternate SetSprite method that takes in a file name.
- Also allows you to change the pixel density of the picture, so you can fiddle with the scaling through code :)

Aggiornamento: 5 ott 2024, 12:59

Create<T>
- Added a Create<T> method to allow modders to instantiate their own derived classes of BattleData and still use the BattleDataEditor library.

Aggiornamento: 23 ago 2024, 15:11

AddGobblers
- Added a AddGobblers method that allows modders to add gobblers (or a different card) to their fight if the player has the gobbler bell active.

Aggiornamento: 28 lug 2024, 9:53

Aggiornamento: 27 lug 2024, 16:47

Aggiornamento: 27 lug 2024, 14:23

Aggiornamento: 27 lug 2024, 14:23